Monday, February 2, 2009

Second Lives or The Future of Reputation

Second Lives: A Journey through Virtual Worlds

Author: Tim Guest

We’ve always dreamed of perfect places: Eden, heaven, Utopia. Imagine gambling without loss, love without heartbreak, sex without exposure, experience without risk. Welcome to the fascinating world of online virtual reality, the land of invented places and populations that is entered and inhabited every week by nearly fifty million people worldwide. Each participant creates a virtual body, works at virtual jobs, and makes virtual friends and family. In Second Lives, Tim Guest, an internationally acclaimed young journalist, takes us on a revelatory journey through the electronic looking glass as he investigates one of the most bizarre phenomena of the twenty-first century.

From Second Life to EverQuest and beyond, here are the computer-generated environments and characters that can easily become more engrossing and fulfilling than earthly existence. With the click of a mouse you can select eye color, face shape, height–you can even give yourself wings. Your character, or avatar, can build houses, make and sell works of art, earn money, get married and divorced.

In this fascinating and groundbreaking book, Guest meets people who found meaningful love and friendship despite never having met in person, catches up with the companies that have used virtual worlds to make big money, investigates the U.S. military’s massive online global model that trains soldiers to fight anyone anywhere, and travels all the way to gaming-crazed Korea to get a taste for just how big this phenomenon really is.

At first glance, these new computer-generated places seem free from trouble and sorrow. But Guest examines the dark side of this technology too, includingthe online criminals who plague imaginary worlds, from cyber mafiosos and prostitutes to real hackers and terrorists. It seems that one cannot escape greed, corruption, and human weakness–even inside a computer screen.
Are these virtual worlds a way to enhance life or to escape it? Guest explores this question personally as he lets himself be transported into myriad parallel universes. By turns provocative, inspiring, and disturbing, Second Lives is a crucial book for this millennium. After all, real life is so twentieth century.

Advance praise for Second Lives
“Tim Guest is a young writer with the literary goods. My Life in Orange, his hit memoir of growing up in a commune, looked at his past; his riveting new book, Second Lives, looks at our future: the world of virtual reality and the spellbound people who inhabit it. The book is some kind of revelation–by turns compelling, chilling, and illuminating. Curious, intelligent, offbeat, and artful, Guest is at the beginning of a big career.”
——John Lahr, senior drama critic, The New Yorker, author of
Prick Up Your Ears: The Biography of Joe Orton

Praise from England for Second Lives
“An anthropological adventure but also Guest’s personal voyage . . . a fascinating portrait of rainbow landscapes and their inhabitants.”
Time Out London

“Rich and colourful . . . an important mapping of a new social frontier.”
–The Guardian

“Remarkably timely.”
–The Sunday Telegraph

“Astonishing.”
–The Sunday Times



Look this: Ex Boyfriend Cookbook or The New York Times Passover Cookbook

The Future of Reputation: Gossip, Rumor, and Privacy on the Internet

Author: Daniel J Solov

Teeming with chatrooms, online discussion groups, and blogs, the Internet offers previously unimagined opportunities for personal expression and communication. But there’s a dark side to the story. A trail of information fragments about us is forever preserved on the Internet, instantly available in a Google search. A permanent chronicle of our private lives—often of dubious reliability and sometimes totally false—will follow us wherever we go, accessible to friends, strangers, dates, employers, neighbors, relatives, and anyone else who cares to look. This engrossing book, brimming with amazing examples of gossip, slander, and rumor on the Internet, explores the profound implications of the online collision between free speech and privacy.

 

Daniel Solove, an authority on information privacy law, offers a fascinating account of how the Internet is transforming gossip, the way we shame others, and our ability to protect our own reputations. Focusing on blogs, Internet communities, cybermobs, and other current trends, he shows that, ironically, the unconstrained flow of information on the Internet may impede opportunities for self-development and freedom. Long-standing notions of privacy need review, the author contends: unless we establish a balance between privacy and free speech, we may discover that the freedom of the Internet makes us less free.

 



Sunday, February 1, 2009

Microsoft Expression Web or Apple Pro Training Series

Microsoft Expression Web: On Demand

Author: Steve Johnson

Microsoft® Expression®Web On Demand


FOR THOSE WHO WOULD RATHER BE SHOWN HOW THAN TOLD HOW
SEE HOW TO
• Create Web sites using drag and drop controls
• Employ Cascading Style Sheets formatting and management
• Create Cascading Style Sheet layouts
• Create a page design using layout tables
• Create page transition effects and background sounds
• Add interactive buttons and create hyperlinks
• Create dynamic Web templates to reuse
• Create forms to gather online information
• Write, edit, and optimize code and scripts
• Use IntelliSense to help reduce coding errors
• Retrieve and present data from live RSS feeds
• Integrate data from databases or XML data
• Create dynamic Web content using ASP.NET technology

On the Web
This book uses real world examples to give you a context in which to use the task. This book also includes workshops to help you put together individual tasks into projects. The Expression Web example files that you need for project tasks are available at perspection.com

Perspection has written more than thirty-five books on a variety of computer software, including Microsoft Office 2007 and XP, Microsoft Windows Vista and XP, Apple Mac OS X Panther, Adobe Photoshop CS2, Macromedia Flash 8, Macromedia Director MX, and Macromedia Fireworks. In 1991, after working for Apple Computer and Microsoft, Steve Johnson founded Perspection, Inc. Perspection is committed to providing information and training to help people use software more effectively.Perspection has written more than 80 computer books, and sold more than 5 million copies.

Introduction

1 Getting Started with Expression Web

2 Creating a Web Site

3 Working with Web Pages

4 Working with Web Page Text

5 Working with Web Page Graphics

6 Adding Hyperlinks to Web Pages

7 Adding Interactive Behaviors

8 Adding Tables and Layout Tables

9 Adding Frames and Borders

10 Gathering User Input Using Forms

11 Creating Styles and Layouts with CSS

12 Publishing and Managing a Web Site

13 Customizing Expression Web

Index




Table of Contents:
Introduction xv
1 Getting Started with Expression Web 1
2 Creating a Web Site 23
3 Working with Web Pages 43
4 Working with Web Page Text 77
5 Working with Web Page Graphics 117
6 Adding Hyperlinks to Web Pages 151
7 Adding Interactive Behaviors 171
8 Adding Tables and Layout Tables 195
9 Adding Frames and Borders 225
10 Gathering User Input Using Forms 241
11 Creating Styles and Layouts with CSS 267
12 Publishing and Managing a Web Site 293
13 Customizing Expression Web 315
Index 349

New interesting book: Practical Risk Management or The Professional Vocalist

Apple Pro Training Series: Encyclopedia of Visual Effects (Apple Pro Training Series)

Author: Damian Allen

This is the ultimate recipe book for visual effects artists working in Apple Shake, Adobe After Effects, and Apple Motion. An impressive lineup of Hollywood and independent effects pros have pulled together this compendium of the coolest and most useful effects from A to Z ("Adding Clouds" to "Z-Depth Effects"). The book includes everything from practical everyday commercial techniques to breakdowns of well-known shots from blockbuster films. Readers learn to create light sabers from the artists who created them for Star Wars Episode 3; learn to freeze time from the wizard who invented the effect for The Matrix; and learn to create matte paintings from the pros who did them for Lord of the Rings. Coverage includes rotoscoping, painting, warping and distortion effects, dramatic lighting, adding lightening and fire, matchmoves, 3D CG integration techniques, advanced blue- and greenscreen techniques, and much more. DVD-ROM included. Foreword by Ron Brinkmann.



Saturday, January 31, 2009

DVD Studio Pro 4 or Beginning Linux Programming

DVD Studio Pro 4: Authoring Professional DVDs in Final Cut Studio 2 [Apple Pro Training Series]

Author: Martin Sitter

Learn to author professional, interactive DVDs with this best-selling guide by Martin Sitter and Bruce Nazarian. Completely revised, this Apple-certified book uses brand-new project files to build three complete DVDs, including the DVD for the Oscar-nominated Born into Brothels documentary. Each chapter presents a complete lesson in an aspect of DVD creation and finishing, with hands-on projects for you to complete as you go. After learning how to storyboard your DVD and plan its interactions, you’ll set chapter markers, build still and motion menus, and add subtitles. You’ll also learn to work with multiple audio tracks and camera angles, create smart buttons and custom transitions, encode audio and video files, and create useful scripts. Fully updated to take advantage of the software’s new transition styles and HD-to-MPEG-2 encoding, the book includes a companion DVD with media and project files.





Book about: Republic of Fear or Formations of the Secular

Beginning Linux Programming

Author: Neil Matthew

What is this book about?

If you have some programming experience and are ready to venture into Linux programming, this updated edition of the bestselling entry-level book takes you there. The authors guide you step by step, using construction of a CD database application to give you hands-on experience as you progress from the basic to the complex. You’ll start with fundamental concepts like writing Unix programs in C. You’ll learn basic system calls, file I/O, interprocess communication, and shell programming. You’ll become skilled with the toolkits and libraries for working with user interfaces.

The book starts from the basics, explaining how to compile and run your first program. New to this edition are chapters on MySQL® access and administration; programming GNOME and KDE; and Linux standards for portable applications. Coverage of kernel programming, device drivers, CVS, grep, and GUI development environments has expanded. This book gives you practical knowledge for real wor ld application.

What does this book cover?

In this book, you will learn how to



• Develop programs to access files and the Linux environment

• Use the GNU compiler, debugger and other development tools

• Program data storage aapplications for MySQL and DBM database systems

• Write programs that take advantage of signals, processes and threads

• Build graphical user interfaces using both the GTK (for GNOME) and Qt (for KDE) libraries

• Write device drivers that can be loaded into the Linux kernel

• Access the network using TCP/IPsockets

• Write scripts that use grep, regular expressions and other Linux facilities



Who is this book for?

This book is for programmers with some C or C++ experience, who want to take advantage of the Linux development environment. You should have enough Linux familiarity to have installed and configured users on Linux.



Table of Contents:
Foreword
Introduction
Ch. 1Getting Started1
Ch. 2Shell Programming17
Ch. 3Working with Flies91
Ch. 4The Linux Environment135
Ch. 5Terminals171
Ch. 6Managing Text-Based Screens with curses205
Ch. 7Data Management249
Ch. 8MySQL303
Ch. 9Development Tools365
Ch. 10Debugging417
Ch. 11Processes and Signals445
Ch. 12POSIX Threads477
Ch. 13Inter-Process Communication: Pipes505
Ch. 14Semaphores, Shared Memory, and Message Queues557
Ch. 15Sockets587
Ch. 16Programming GNOME Using GTK+623
Ch. 17Programming KDE Using Qt677
Ch. 18Device Drivers721
Ch. 19Standards for Linux799
Index811

Friday, January 30, 2009

Web Design or iPhoto 08 for Mac OS X

Web Design: In Easy Steps

Author: Richard Quick

There are literally millions of websites on the Internet but most are ugly and ineffective. So how do you create a site that looks good and makes money? Web Design in easy steps guides you through the process of creating a website from planning to search engine promotion, explaining everything you need to know in plain English. Written by the designer of www.ineasysteps.com, this book will give you the knowledge to design an attractive and effective website.



Table of Contents:
Web design 101     7
World War 3 and the birth of the Internet     8
What is HTML?     10
Create stylish sites with CSS     12
Introducing Javascript     13
The magic of multimedia     14
Domain names & servers     16
Database-driven websites     17
Should I hire a web designer?     18
Planning your websites     19
Setting a goal for your site     20
Understanding your visitors     21
Check out the competition     22
What to include on your site     23
The 3 click rule     24
4 types of web page     25
Creating a sitemap     26
The essential information     27
Planning your look-and-feel     28
7 steps to a great site     29
Case study: Know what you're aiming for     30
Anatomy of a web page     31
Body copy     32
Headings     33
Hyperlinks     34
Images     35
Lists     36
Tables     37
Forms     38
Header & footer     39
Navigation     40
Search box     41
Pop-up windows     42
Frames & scrolling areas     43
Advertising     44
Writing for the Web     45
Keep it short and simple     46
Grab people with headlines     47
Writing a news story     48
Sell anything in 4 steps     50
Painting with words     51
Why search engines matter     52
Do you trust your spellings?     53
Top 9 web writing tips     54
The rules of good design     55
Pencil & paper     56
How big is a web page?     57
Getting to grips with the grid     58
The art of typography     60
Fonts on the Web     62
Websites aren't printed on paper     63
Using color     64
Lines & shapes     66
Gradients & texture     67
Size & contrast     68
Position is everything     69
Guiding people's eyes     70
Attention to detail     72
Less is more     73
Web design is product design     74
The call to action     76
Ugly websites make money      77
Case study: Convention & style     78
Adding pictures     79
How to take a good photo     80
Choosing images for your site     81
Scanning & digital photos     82
Other people's photography     83
Photography on a budget     84
Using thumbnails     85
Illustrations & icons     86
Jpegs & gifs     87
Keeping files small     88
Colorizing a photo     89
Writing useful ALT text     90
Background images     91
Case study: Themed images     92
Links and navigation     93
Linking to other web pages     94
Linking to an email address     95
Adding image links     96
Adding a navigation bar     97
Why be conventional?     98
Navigation on large sites     99
Using a drop-down menu     100
Breadcrumb trails     101
Adding a site search     102
Adding a sitemap     103
Case study: Creating a smooth journey     104
Web forms     105
What are web forms?     106
How forms work      107
Basic form elements     108
Adding a contact form     109
Error checking     110
Designing easy to use forms     111
Forms: top design tips     112
Making your site sticky     113
Why do people return to websites?     114
Something for nothing     115
Adding news     116
Installing a message board     117
Games & contests     118
Building your website     119
The web designer's toolbox     120
Where do I start?     121
Sketching out ideas     122
Perfecting your design     123
Cutting up your design     124
Building your site visually     125
Building your site by hand     126
Web design on a budget     127
Making the back end work     128
Test early, test often     129
Tables or web standards?     130
Looking to the future     131
The Web (version 2)     132
Why reinvent the wheel?     133
AJAX: the way of the future?     134
Mastering microformats     136
Business websites      137
What makes a good business website?     138
Defining your brand     139
Standing out from the crowd     140
Content management     141
Web databases     142
Ecommerce     143
Online shops     144
Selling online with eBay     145
Getting paid     146
Personal sites and blogs     147
Why create your own site?     148
Set up a blog with Blogger     149
Create an online resume     150
Reaching the widest audience     151
Testing on different browsers     152
Web standards     153
Does your site speak Chinese?     154
Introducing accessibility     155
Top 7 accessibility tips     156
Designing for multiple devices     157
Frames & why not to use them     158
Launching your site     159
Choosing a web host     160
Registering a domain name     161
Uploading your site     162
Setting up email accounts     163
Testing your site     164
Promoting your site     165
Location, location, location      166
Search engine optimization     167
Submitting your site to Google     168
Keywords: what they are and how to use them     169
Inside the mind of Google     170
3 search engine myths     172
Why web standards matter     173
Blogging & podcasting     174
Advertise with Google AdWords     175
The 5 worst SEO mistakes     176
4 cheap ways to market your site     177
Getting 'real world' exposure     178
Promoting your site with email     179
Who's visiting your website?     180
The dark side of SEO     181
And finally...     182
Glossary     183
Index     187

Read also Apple Orchard Cookbook or Down the Bayou

iPhoto 08 for Mac OS X (Visual QuickStart Guide Series)

Author: Adam C Engst

Visual QuickStart Guide—the quick and easy way to learn!
With iPhoto '08 for Mac OS X: Visual QuickStart Guide, readers can start from the beginning to get a tour of the applications, or look up specific tasks to learn just what they need to know. This task-based, visual guide uses step-by-step instructions and hundreds of full-color screenshots to teach beginning and intermediate users how to make the most out of their digital photos with iPhoto '08. Perfect for anyone who needs to learn the program inside out, this guide covers everything from importing, tagging, editing, and perfecting images to creating slideshows and photo albums to easy online Web publishing. Readers will learn about everything new in iPhoto '08, including automatically organizing photos by event; new editing tools that allow the user to paste a set of adjustments from one photo into another; creating new hardcover photo books, large-font calendars, and more; sharing photos via the .Mac Web Gallery; printing high-quality, frame-worthy photos with colored textures, borders, and mattes; and much more.