World of Warcraft Bestiary
Author: BradyGames
BradyGames’ World of Warcraft Bestiary includes the following:
-
Statistical information on the denizens of the World of Warcraft Universe-including HPS, Armor, Damage, Resistances, and Abilities. -
Over 6,000 monsters filtered through over 2,000 categories. -
Every entry will be indexed for ease of use. -
World of Warcraft has over 9 million subscribers worldwide.
Platform: PC
Genre: Role-Playing Game
This product is available for sale worldwide.New interesting textbook: Seafood Twice a Week or You Too Can Create Stunning Watermelon Carvings
Beginning Programming with Java for Dummies
Author: Barry Burd
• Covering everything from basic Java development concepts to the latest tools and techniques used in Java, this book will put would-be programmers on their way to Java mastery
• Explores what goes into creating a program, how to put the pieces together, dealing with standard programming challenges, debugging, and making it work
• Updated for the release of the Java SDK 2.0, with all examples revised to reflect the changes in the technology
Table of Contents:
Pt. I | Revving up | 7 |
Ch. 1 | Getting started | 9 |
Ch. 2 | Setting up your computer | 23 |
Ch. 3 | Running programs | 33 |
Pt. II | Writing your own Java programs | 45 |
Ch. 4 | Exploring the parts of a program | 47 |
Ch. 5 | Composing a program | 65 |
Ch. 6 | Using the building blocks : variables, values, and types | 89 |
Ch. 7 | Numbers and types | 103 |
Ch. 8 | Numbers? : who needs numbers? | 121 |
Pt. III | Controlling the flow | 139 |
Ch. 9 | Forks in the road | 141 |
Ch. 10 | Which way did he go? | 157 |
Ch. 11 | How to flick a virtual switch | 181 |
Ch. 12 | Around and around it goes | 195 |
Ch. 13 | Piles of files : dealing with information overload | 215 |
Ch. 14 | Creating loops within loops | 233 |
Ch. 15 | The old runaround | 245 |
Pt. IV | Using program units | 269 |
Ch. 16 | Using loops and arrays | 271 |
Ch. 17 | Programming with objects and classes | 289 |
Ch. 18 | Using methods and variables from a Java class | 303 |
Ch. 19 | Creating new Java methods | 325 |
Ch. 20 | Oooey GUI was a worm | 347 |
Pt. V | The part of tens | 359 |
Ch. 21 | Ten sets of Web links | 361 |
Ch. 22 | Ten useful classes in the Java API | 367 |
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